When I was a young bird in this dangerous game of quills, I would oft frequent the internet in search of nuggets of writing gold. Amongst the vast and crowded landscape of the screenwriting book and blogosphere I found a few sites that simplified the process and made the idea of writing the next great movie seem possible.
He said yes.
Sometimes I recommend drunk emailing. Other times not so much.
BRAD: Over two years ago, you posted your first tip, "Hey, Writer-boy! Guess what? If your script is 130 pages, I hate you before I’ve even read page 1!" (#1). What is the biggest thing you've learned about screenwriting, screenwriters and Xander Bennett since that day?
XANDER: I'm going to treat that as three questions, because I enjoy making things harder for myself. That's why I became a screenwriter, obviously.
Biggest thing I've learned about screenwriting since that day: It's much, much harder than it looks.
When I started the blog, I'd only ever written two spec features and maybe one spec pilot. I was reading these terrible scripts by repped writers, wondering "how the hell does this guy have an agent? I could write better than this with one lobe tied behind my back."
But that's a lie and a trap. I've written a LOT in the last two years, and I've found that the more you write, the more you learn. And the more you learn, the harder the writing gets. I'm way less confident now than when I was a newly-minted script reader, cockily judging other people's screenplays.
Biggest thing I've learned about screenwriters since that day: We're all writing the same things.
It's strange, but there are actually more wild ideas to be found at the very bottom of the screenplay barrel. The slush pile is full of crazy, out-there premises: dramas about Theodore Roosevelt's favorite horse, comedies about every lamp on the planet coming to life, horrors about man-eating Humvees, etc. Of course, they're terrible, but at least they're original.
But once you move up a notch -- i.e. get those first bad screenplays out of your system and start developing an instinct for what a good concept looks like -- you realize there are a TON of other writers at your level of competition. Buyers are looking for that perfect combination of edgy-and-marketable; that concept that's daring and cool but which everybody "gets" as soon as they hear it.
Well, there's a finite number of ideas that fit into that category. Pretty good screenwriters -- the ones who are a notch up from the slush pile -- are all thinking along the same lines, reading the same books and desperately scanning the same RSS feeds. No wonder there were, like, five fairy tale shows during pilot season this year. The zeitgeist ain't as broad as we like to think it is.
Biggest thing I've learned about Xander Bennett since that day: That if I stop eating meat for a year I can fit into much smaller clothes.
But seriously, the biggest thing I've learned about myself is that my writing process for first drafts is distressingly inflexible. I can't write for an hour a day after coming home from the day job. I just can't do it, and no amount of wishing or willpower is going to make it so. In order to get a script finished, I need several weeks of uninterrupted solitude. As in, locked in a room with nothing but myself, a good internet connection and an ample supply of coffee. And possibly booze, for when things are going poorly. This is the only way I can mentally and emotionally tackle scripting.
This is only for first drafts, mind you -- I can rewrite, outline or work on concepts any time. But with first drafts I need to be locked away in a shack like the Unabomber. It's weird, but there it is. I guess the lesson here is: find your writing groove and stick to it. And if you can possibly swing it, I advocate shaping your life to fit your writing, not your writing to fit your life. It's easier, and your muses will be happier for it.
Of course, that's easy for me to say as a shiftless freelancer. If I had kids or a traditional full-time job, I might be singing a different tune.
BRAD: You've been pumping out these little morsels of gold for over two years. It really is an amazing collection. Where the hell do you get all your ideas from?
XANDER: Anywhere and everywhere. It could be a script I just read, or a film or TV episode I just watched. But it could just as easily be something that's bothering me about my own writing. If I'm really, really stuck, sometimes I'll visit screenwriting forums and look for people asking questions, or posts where someone is clearly struggling with something screenwriting-related.
And sometimes, in the dead of night, when it's 1AM and I can't think of anything and I really want to sleep but haven't written my tip for the day... I'll go on Amazon Studios and download something with a truly terrible logline. One of those babies can give me fodder for weeks of tips.
I'm not proud of my behavior. But seriously, have you SEEN some of the stuff on there?
BRAD: What are the most common mistakes you see? Are there any mistakes you see among writers of all skill levels?
XANDER: No love in the protagonist. This is the biggest one. Writers of all skill levels do it -- hell, I've done it myself. This is when you just don't know who your protagonist is and what she's doing in the story. Seems like this would be utterly integral to every screenplay, but you'd be surprised.
Often writers don't come up with the protagonist first -- they come up with a fascinating world, or a killer high concept, or an inherently funny situation, or a cool title. Then they work backwards to come up with a protagonist. For example: say I'm writing a comedy about the cutthroat world of pedigree cat shows. What would be funniest? Well, how about I make the protagonist a dude who hates cats? Bam. Done. Let's get writing!
Yeah, that doesn't work so well. You do that, you'll end up with a protagonist you don't understand, trust, or even really like. This manifests in a wide variety of different script problems, but the most common are the action/thriller protagonist who just reacts to stuff, and -- my favorite -- the comedy protagonist who acts as the "straight man" to their much funnier, more interesting best friend.
You have to love your protagonist. What they want and feel and need... well, that's the entire story. Without that, you don't have a plot; you just have a bunch of different things happening one after the other.
BRAD: Writing can be very subjective. You've said it yourself, "Your script could be written in crayon with your name spelled wrong on the cover, but if it's genuinely funny, none of that matters" (#120). At the same time, your tips are very opinionated. Have any of your posts elicited strong reactions or arguments? Any bloody noses?
XANDER: Here's the thing: people in Hollywood respect strong opinions. Hell, people everywhere respect strong opinions. (Well, so long as they're logical and relatively coherent. Nobody has a lot of respect for that guy down by the liquor store holding up handmade signs covered in Revelations quotes.)
Sometimes I've deliberately posted contentious tips just to see if they provoke an interesting argument. Then those posts invariably end up getting 50+ likes on Tumblr, and I think to myself, "Oh, okay. Maybe that wasn't so contentious after all?".
There was this one time I posted a tip containing a joke about Jesus and Mary Magdalene. A helpful Christian fellow corrected my theology in the comment section. He seemed slightly offended on behalf of Christ. Does that count?
BRAD: In my own career, I find it far easier to describe what's wrong with something than to actually do what's right. Do you struggle with this in your own writing? Are there any tips you've written that were based on something you find time and again in your own writing?
XANDER: Oh god yes. Pointing out what's wrong with somebody else's script is one of the easiest (and, let's face it, most enjoyable) things in the world. Figuring out why your own Act Two doesn't work? That can be horribly, ulcer-inducingly hard.
And as you point out, even when you work out what needs fixing, it's often a case of easier said than done. I find I'm always fighting myself, pushing against the idea of a big rewrite. I delude myself into believing that it only needs a new coat of paint, when I know in my heart that what it really needs is a complete tear-down.
Countless numbers of my tips are based on my own screenwriting struggles. How could they not be? If I wasn't struggling with this stuff on a daily basis, I'd have nothing worthwhile to say about it.
BRAD: Congratulations on the book! How did the idea for this book come about? Is it simply a compilation of the tips on your blog or can readers expect something different?
XANDER: Thanks! The idea (blame?) for the book belongs entirely to a friend of mine, Will Akers. About six months into the life of the blog, I posted about how Will's book "Your Screenplay Sucks" was the best goddamn thing I'd ever read on the subject of screenwriting, and everyone should check it out. Will emailed me a few days later and said: "Dude, you should write a book".
I was incredulous. What the hell did I know about writing a book? Who would want to read such a thing? And then I thought about it for a little while, and I was still incredulous.
But Will was adamant. He walked me through the entire process of writing sample chapters, cover letter and project pitch, and he used his publishing contacts to put me in touch with Focal Press. They bought it and the rest is history. Without Will's help and guidance, there is absolutely no way the book would exist. In summary: Will Akers is a magnificent human being.
As to what you can expect when you buy the book...
It's so much more than just the blog. For the book, I chose 70-something of the very best tips from the blog and used them as jumping-off points for short, 1-4 page chapters about particular screenwriting topics. So for example, I took the tip you mentioned earlier ("readers will excuse anything if you're funny") and used it as the basis for a brand new mini-chapter about the power of humor in spec scripts, and the other ways in which you can fool the reader into loving you and subconsciously excusing your script's faults.
The book is divided up into eighteen major sections covering the whole process of a script's life, from coming up with a great idea, to outlining, to writing the first draft (fun!), to rewriting (horrible!), and finally to selling your script and dealing with agents and managers. There's even a chapter called "The Dark Point", which deals with how to keep going when you've decided you hate your script and you kind of want to set it on fire.
So it's at least 95% new content, covering all kinds of film and television and even a little bit about video games. It's pitched at a broad range of screenwriting experience levels, from "Writing a movie? Hey, that sounds like fun!" all the way through to "Hmph. Let's see if this Bennett guy has anything new to teach me".
Oh, and it's available now on Amazon.com. You can even read it on your shiny new Kindle.
BRAD: What's next for you? More books? More tips? Graphic Novels? Script sales?
XANDER: Script sales, definitely. Let's go with that.
I actually had a graphic novel published years ago. You can find it on Amazon if you're so inclined. It's so good, the company that published it went out of business.
But I could see myself doing another comic, with the right project and the right company. This is a little sad to admit, but one of my life goals is to write Superman. DC Comics, if you're reading this: call me. Take a chance. We could be good together.
BRAD: If you wouldn't mind answering one last question. This blog, Steal My Script is based around my opinion that new writers (and some not-so-new writers) are overly concerned that their precious ideas are going to be stolen. I think that's (99% of the time) bull shit. I think a great script is just so damn hard to write that an idea is useless without execution. Do you have any thoughts on this?
XANDER: Good question. And I'm 99% in agreement with you. It's almost always the case that what you think is a billion-dollar idea is less than meaningless to somebody else. Nobody could have imagined INCEPTION before Nolan wrote it -- at least not in a way that would have suggested a box-office success. Same with THE KING'S SPEECH, BRIDESMAIDS, SLUMDOG MILLIONAIRE or any number of surprisingly successful movies. Hell, Matthew Weiner sat on the concept for MAD MEN for almost a decade. And it's clear why -- as anyone who's ever tried to sell their friends on that show knows, it's not exactly an easy idea to describe.
It works in reverse, too. Ever been at a party and mentioned you're a screenwriter? I've had people start pitching me their life story (or the life story of one of their globe-trotting relatives) as a screenplay. That's awesome, but why would I want to write that? HOW could I even write that? It only has meaning for them.
And yet...
I believe that brilliant concepts do exist. You see them in the trades occasionally -- perfect little gems that convey a whole movie in one sentence. You kind of suspect that they sold due to the concept alone; maybe the screenplay didn't even matter.
They're the kind of ideas that, when you read them, a tiny piece of you dies because you didn't think of it first. I think writers probably get one, maybe two, of these in their careers, and that's if they're lucky.
If you ever have one of these ideas, whatever you do, don't tell anyone. Especially not your screenwriter friends.
A huge thanks to Xander for taking the time to answer all my questions. Now, everyone, go out and buy the book.